

NEW in Anime Studio Pro 11 – NEW in Anime Studio Pro 11 – New features have been added to the Batch Export panel to make the process of rendering multiple files easier and quicker. Anime Studio now references each Style you create or import with a unique ID saving you time and hassle. NEW in Anime Studio Pro 11 – Multiple Styles can now have the same name. This can reduce timeline clutter and help you focus on specific channels for easier editing and animation. NEW in Anime Studio Pro 11 – You can now show and hide channels on the timeline based on your preferences. NEW in Anime Studio Pro 11 – Matching stroke widths on differently scaled layers can now be done in an instant with the new Normalized layer Scale.

This saves time and eliminates the need for dragging layers into the group. NEW in Anime Studio Pro 11 – Now you can easily group layers after they have been created with the new Group with Selection Layer option. NEW in Anime Studio Pro 11 – The Color Points tool allows you to create a gradient-type fill for the objects, based on point positions. This makes working with Smart Bones even easier! NEW in Anime Studio Pro 11 – Now when converting a bone to a Smart Bone dial, Anime Studio will create two actions that extend to each constraint on your bone, preserving the neutral position. When you flip a bone mid-animation, a keyframe is created allowing the effect to change at any time. Now any bone set up can be flipped more than once for more flexibility.

NEW in Anime Studio Pro 11 – Bone flipping can be essential in certain rigs in Anime Studio. If layers are re-arranged, Anime Studio will maintain its own layer ordering but still reflect the visual changes made from Photoshop. NEW in Anime Studio Pro 11 – Now new PSD layers will be applied into Anime Studio when the active file is updated in Photoshop. New brush improvements provide more flexible and natural looking results. Reduce the point count on simple shapes, merge strokes and smooth shapes with the Freehand Tool or blend stroke colors with the new Color Points Tool. NEW in Anime Studio Pro 11 – Select drawing tools have been enhanced to give you more control. Use the Re-parent Bone Tool at any time to reset the parent or unlink bones completely by clicking off the canvas. NEW in Anime Studio Pro 11 – Now you can switch parents for your bones mid-animation and Anime Studio will automatically keyframe the result. Animating objects where a handoff occurs is now easier and smoother than ever. NEW in Anime Studio Pro 11 – Now you can easily switch from one target bone to another when working with animated bone targets. This gives greater control in character construction and interaction during animation. NEW in Anime Studio Pro 11 – Easily change the layer order of shapes within a single vector layer over time eliminating the need for multiple layers.

This enables collaborators to work simultaneously while easily updating changes into respective stages of the pipeline. NEW in Anime Studio Pro 11 – Now you can duplicate layers while maintaining a connection to the original. Combine with bone animation or switch between the two for even more flexibility. NEW in Anime Studio Pro 11 – Frame-by-frame animation is now finally possible in Anime Studio! The new Frame-by-Frame layer and added controls give you more power in creating authentic frame-by-frame animation. Ability to import scenes from Poser for combining 3D and 2D animation.Upload files to the Internet using Stuffit Connect makes it easy to collaborate on projects.Create three-dimensional objects on the basis of two-dimensional.Simulating Physics : Managing the interaction of objects, with the ability to adjust the density, gravity, friction and elasticity.
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